You name it, we model it.
Character, clothing, vehicles, weapons, manmade and natural environments, furniture and props. We do any style, genre and resolution you demand for any game engine you use.
Our 3D artists constantly hone and improve their skills in Max, Maya, XSI and Z-brush while delivering the highest quality artwork with every project. When not in delivering assets for clients we stay sharp by focusing on accuracy, anatomy and traditional art training. We also keep updating the artist with the latest trends and technology available to enable them to deliver the best quality in minimum time possible.